Glossary of Airplane Terms
A | B | C
| D | E | F | G
| H | I | J | K
| L | M | N | O
| P | Q | R | S
| T | U | V | W
| X | Y | Z
- 3D
- Term describing a type of flight pattern, which is characterized by
the performance of very specialized aerobatic manuevers below the model's
normal stall speed. Examples include torque rolls, 'walk in the park',
harriers, hangers, etc.
- 3F
- Slang abbreviation for flip flop flying. Similar to 3D, but without
the finesse.
- 360, 540, etc…
- Number describing degrees in an arc. A 360 represents one full turn
through an axis. A 360 turn, for example, is a flat turn where the aircraft
does not roll its wings but rather just 'slides' through 360 degrees
turning on rudder only.
- ABC
- Aluminum-Brass-Chrome. The components used in the production of non-ringed
engines. These engines use an aluminum piston, and a chrome or nickel
plated brass sleeve. The engine is harder to turn over and start due
to the tight fit between the piston and cylinder. This tight fit is
what makes the engine more efficient, and powerful. ABC engines must
be run in for best performance.
- ABL
- Advanced Bimetallic Liner. Specialized form of ABN. Instead of a single-step,
single-material plating, the ABL Plating process is based on a layered
approach made possible by two OS-developed hard-nickel alloys. The first
alloy is used as the bottom (bonding) layer, to fuse the top layer to
the brass liner. The second alloy, developed for superior hardness,
forms the top layer. Together, they create a barrier that protects the
liner against excessive heat and wear.
- ABN
- Aluminum-Brass-Nickel. The components used in the production of non-ringed
engines. These engines use an aluminum piston, and a nickel plated brass
sleeve. The engine is harder to turn over and start due to the tight
fit between the piston and cylinder. This tight fit is what makes the
engine more efficient, and powerful. ABN engines must be run in for
best performance.
- ARF
- Almost Ready to Fly. A prefabricated model.
- ATV
- Adjustable Travel Volume. Used on many radio transmitters to limit,
or extend, maximum throw of a servo. ATV can indicate having a single
adjustment which affects both ends of the servo (known as AST) or one
adjustment for each end of the servo throw (known as EPA).
- Aerobatics
- The act of performing 'acrobatic' or stunt manuevers in the air such
as loops, rolls, etc. For extensive information on aerobatics, consider
purchasing A Look at Aerobatics (GPMZ0220), written by two-time
U.S. National IMAC Aerobatic Freestyle Champion, Mike Cross.
- Aft
- Towards the rear. Used such as: "...with an aft center of gravity....".
- After Run Oil
- A lubricant designed to displace unburned fuel in the engine after
running. The fuel can accelerate corrosion on some engine parts. By
using an after run oil, the fuel is displaced, and a protective coating
lines sensitive engine parts. This is an inexpensive engine insurance,
and promotes long engine life. There are several good after run oils
on the market.
- Ailerons
- Control surfaces usually on the wing, often near the tips. Used to
bank the aircraft. They work in opposite directions (when one goes up,
the other goes down.) One aileron raising forces air to push that side
of the wing down, causing the model to roll in that direction. So, to
roll right the right aileron raises. They control the airplane around
the roll axis.
- Airfoil
- The shape of the wing when looking at its profile. Usually a raindrop
type shape.
- Amphibian
- An aircraft that can fly off of water or land. The wheels retract
into the hull or floats, depending upon the type of aircraft. An amphibian
can land on water and then extend the landing gear to allow it to pull
up onto the shore. Many seaplane bases had ramps to allow the airplanes
to pull up onto dry land parking areas.
- Angle of attack
- The angle that the wing penetrates the air. As the angle of attack
increases so does lift, up to a point (and drag).
- Area
- The number of square inches (or feet) of the wing. It's the wingspan
multiplied by the wing's chord. The area of a tapered wing is the wingspan
multiplied by the average chord.
- Aspect Ratio
- The wingspan divided by the chord. Aspect ratio is important where
a wing's efficiency is concerned. A short aspect ratio (short wings)
is better for maneuvering, since it allows a high roll rate. Short wings
are also stronger than long wings. Gliders use high-aspect ratio wings
(long, skinny wings) because they are more efficient for soaring flight.
Example: 10 ft. wingspan with a 1 ft. chord has an aspect ratio of 10.
- Axis
- The line around which a body rotates.
- Ball Link
- Connection using a ball, and a link which rotates on the ball. Used
to connect the servo to a control surface or lever.
- Backlash
- Term describing the amount of play between gears, or gear mesh. If
too loose, the gear can slip, or strip the teeth. Too tight, and excessive
wear is caused.
- Barn Door Ailerons
- Larger, built up ailerons rather than an aileron from a simple strip
of solid wood like some kits have.
- Base Load Antenna
- A rigid, short antenna mounted to the model. Used to replace the longer
receiver antenna.
- Binding
- What occurs when the friction at a joint is stronger than the linkage.
- Blade Balancer
- Usually called a 'prop balancer' for aircraft. Used to ensure that
the propeller and spinner are equally balanced side-to-side to avoid
vibration problems.
- Boring holes in the sky
- Having fun flying an R/C airplane, without any pre-determined flight
pattern.
- "Buddy" or Trainer Box
- Two similar transmitters that are wired together with a "trainer
chord." This is most useful when learning to fly -- it's the same
as having dual controls. The instructor can take control by using the
"trainer switch" on his transmitter.
- CA
- Abbreviation for cyanoacrylate. An instant type glue that is available
in various viscosities (Thin, Medium, Thick, and Gel). These glues are
ideal for the assembly of wood airplanes and other materials. NOTE:
Most CA glues will attack foam.
- CG
- Center of Gravity. For modeling purposes, this is usually considered
-- the point at which the airplane balances fore to aft. This point
is critical in regards to how the airplane reacts in the air. A tail-heavy
plane will be very snappy but generally very unstable and susceptible
to more frequent stalls. If the airplane is nose heavy, it will tend
to track better and be less sensitive to control inputs, but, will generally
drop its nose when the throttle is reduced to idle. This makes the plane
more difficult to land since it takes more effort to hold the nose up.
A nose heavy airplane will have to come in faster to land safely.
- Camber
- If you draw a line through the center of the airfoil that's exactly
half-way between the top and bottom surface, you get the mean airfoil
line. Depending upon the airfoil, it can be straight or curved. This
curve is called the "camber" of the airfoil. If it has a lot
of curve, the airfoil is said to be "highly-cambered".
- Canard
- The horizontal surface forward of the wing used to control pitch.
It's found on very few aircraft. Also the word used to describe aircraft
that have a main wing and a horizontal control surface in the nose...also
called, "tail first" aircraft.
- Carburetor
- The part of the engine which controls the speed or throttle setting
and lean/rich mixture via setting of the needle valve.
- Center of Pressure
- An imaginary point on the chord of an airfoil where the total of all
aerodynamic forces are assumed to act.
- Centrifugal Force
- The force created by a body's tendency to to follow a straight path
working against a force which causes it to move in a curve, the resultant
force which pulls away from a central axis of rotation.
- Chandelle
- A very steep climbing turn where the airplane makes a 180° change
of direction.
- Channel
- The frequency number used by the transmitter to send signals to the
receiver. If radios transmit on the same frequency, or channel, glitching
will occur in the active receiver on that channel. This is due to conflicting
signals sent by the two radios. Flying sites should have a frequency
control system to ensure that only one radio operates on any given channel
at one time. This is usually a board with some type of marker for each
channel. If the marker is not available, someone else is using that
channel. Do not use your radio unless you are sure you are the only
one on the frequency.
- Channel
- The number of functions your radio can control. Ex: an 8 channel radio
has 8 available servo slots used for separate control surfaces or switches.
These channels can also be mixed on many radios, for such functions
as collective, which increases pitch when throttle is increased.
- Charge Jack
- The plug receptacle of the switch harness into which the charger is
plugged to charge the airborne battery. An expanded scale voltmeter
(ESV) can also be plugged into it to check battery voltage between flights.
It is advisable to mount the charge jack in an accessible area of the
fuselage so an ESV can be used without removing the wing.
- Charger
- Device used to recharge batteries and usually supplied with the radio
if NiCad batteries are included.
- Chicken Stick
- A hand-held stick used to flip start a model airplane engine.
- Chord
- The "depth" of the wing, its distance from leading edge
to trailing edge. One of the components used to determine wing area.
May vary from root to tip.
- Clunk
- Term used to describe the weighted end of the fuel pickup line in
the fuel tank. The purpose of this is to ensure that the fuel pickup
is always in the fuel supply, even when inverted
- Clutch
- The section of the drive train used to engage the gear when throttle
is increased, and disengage while engine is at idle. This ensures that
the rotor blades can remain at rest while the engine is idling.
- Control Surface
- Any one of the various moveable portions of the wings, tail surfaces,
or canard.
- Conventional Gear
- The landing gear arrangement where the airplane has a main gear and
a tailwheel.
- Cowl
- The large molded fairing around an engine. It serves two purposes
when done right: It helps the airflow go smoothly around the front of
the airplane, and also provides a proper path for cooling air around
the engine.
- Dead Stick
- A term used to describe unpowered flight (glide) when the engine quits
running.
- Dialed In
- Slang term for the condition in which the model is set up to fly smoothly
and predictably. This is the state where the mechanics and electronics
work together to produce the best performance.
- Dihedral
- The V-shaped bend in the wing. Typically, more dihedral causes more
aerodynamic stability in an airplane, and causes the rudder to control
both the roll and yaw axis. This is why some trainers and sailplanes
require only 3 channels of radio control—i.e., having no ailerons.
- Ding
- Minor dent or damage to the structure. Also, a nick in a prop. Dinged
props must be replaced.
- Dorsal Fin
- An extension of the vertical fin forward of the main part of the fin,
and against the fuselage. On the top, or "dorsal" side of
the aircraft.
- Down thrust
- Downward angle of the engine relative to the centerline of the airplane.
Down thrust helps overcome the normal climbing tendency caused by the
torque of the engine. Please refer to this
FAQ for further information.
- Drag
- The air resistance to forward motion. Drag can be increased with the
use of certain types of devices installed on the aircraft, such as spoilers,
airbrakes, or flaps. Old-style aircraft with lots of supporting wires
had very large amounts of drag, while modern aircraft such as military
jets, have very low drag.
- Dual Rates
- Radio function used to adjust control sensitivity.
- EDF
- Electric ducted fan. A battery-powered, fan (rather than exterior
propeller) driven model.
- Electric Starter
- A hand-held electric motor used for starting a model airplane engine.
Usually powered by a 12-volt battery.
- Elevator
- Pitch control. Causes the model to raise or lower its nose, resulting
in a climbing or diving response. Moving the elevator down causes the
tail to rise, pushing the nose down and causing the model to dive. Moving
the elevator up causes the tail to drop, raising the nose in reference
to the tail (as if you were sitting in the aircraft).
- Empennage
- The vertical and horizontal tail surfaces of an airplane.
- Engine
- The methanol or gasoline fueled power plant used in a model. Two or
four-stroke gasoline and glow engines are very popular in aircraft.
Four-stroke engines tend to turn higher diameter lower pitch props,
and therefore tend to be used in applications requiring more torque
and less speed response.
- Epoxy
- A two-part resin/hardener glue that is extremely strong. It is generally
available in 6 and 30-minute formulas. Used for critical points in the
aircraft where high strength is necessary.
- Expanded Scale Voltmeter (ESV)
- Device used to read the battery voltage of the on- board battery pack
or transmitter battery pack.
- Exponential
- This radio function allows the modeler to adjust the sensitivity of
the control towards the center. This will make the small stick motions
very precise, while longer stick movement moves the servo arm at a proportional
rate.
- FM
- Frequency Modulation. This describes the mode of transmission of radio
signal from transmitter to receiver.
- Failsafe
- A PCM function which moves servos to a pre programmed position if
transmitter signal is lost or corrupted.
- Fairing
- A shaped area used to smooth out, streamline, or "fair",
the joint between two members of an airplane. A wing fairing joins the
wing and fuselage. A landing gear fairing streamlines the landing gear
struts, and wheel fairings (wheel "pants") streamline the
bulky shape of the wheels.
- Field charger
- A fast battery charger designed to work from a 12-volt power source,
such as a car battery.
- "Figure 9"
- Can be an "official" competition maneuver, or a badly-done
loop. When the model flies over the top of a loop and picks up too much
speed, the momentum prevents it from maintaining a loop's round shape.
- Fin, Vertical Fin
- The fixed portion of the vertical tail surface.
- Flaps
- Hinged control surface located at the trailing edge of the wing inboard
of the ailerons. The flaps are lowered to produce more aerodynamic lift
from the wing, allowing a slower takeoff and landing speed. Flaps are
often found on scale models, but usually not on basic trainers.
- Flare
- The point during the landing approach in which the pilot gives an
increased amount of up elevator to smooth the touchdown of the airplane.
- Flight Box
- A special box used to hold and transport all equipment used at the
flying field.
- Flight Pack or Airborne pack
- All of the radio equipment installed in the airplane, i.e., Receiver,
Servos, Battery, Switch harness.
- Floats
- Long, canoe-shaped structures that allow an airplane to land on water.
They are not a part of the aircraft structure, but suspended below the
fuselage on struts. Also called "Pontoons".
- Flutter
- A phenomenon whereby the elevator or aileron control surface begins
to oscillate violently in flight. This can sometimes cause the surface
to break away from the aircraft and cause a crash. There are many reasons
for this, but the most common are excessive hinge gap or excessive "slop"
in the pushrod connections and control horns. If you ever hear a low-pitched
buzzing sound, reduce throttle and land immediately.
- Flying Boat
- The type of aircraft where the fuselage has the lower portion shaped
like a power boat. The plane lands on water directly onto the fuselage.
There may be small floats suspended from the wings to keep the plane
level when it's in the water.
- Fore, Forward
- Towards the front. Used such as: "...the forward edge of the
rib...", or as in: "...with fore and aft movement...."
- Frequency Control
- The FCC has allowed the 72MHz (72.010 - 72.990) band to be used for
R/C aircraft operations. This band is divided up into many different
channels in which you can choose a radio system. You should be aware
that certain areas have frequencies in which there is pager interference.
This is why it is always a wise move to check with your local hobby
shop to find out any channels that may be troublesome in the area you
wish to fly. The FCC has allowed band 75MHz (75.410 through 75.990)
for ground model use only (robots, battlebots, cars, boats), 50MHz (50.800
- 50.980) is allocated only to Amateur HAM license holders for R/C use
(and only at 1W maximum power output.)
- Fuel
- The methanol/nitromethane/lubricant mix used to fuel model engines.
A helicopter fuel mix has a higher concentration of lubricant to counter
the lack of sufficient airflow over the engine in a hover.
- Fuse
- Fuselage, main body
- Fuselage
- The body of an airplane.
- Gain
- Gyro sensitivity. When too low, the tail will not hold position well.
When too high, the surface being dampened by the gyro will tend to wag,
or hunt for center.
- Gasser
- Slang for a model using a gasoline engine as a power plant.
- Glitch
- Momentary radio problem that never happens unless you are over trees
or a swamp.
- Glow Fuel
- A Methanol based fuel, with a lubricating agent, used in most model
engines. Most model fuels also use a percentage of nitromethane.
- Glow Heater
- This is used to heat the element in a glow plug, and is used when
starting the model engine. AKA Ni-Starter.
- Glow Plug
- This is the plug that is used to help ignite the fuel in a model engine.
The combustion of the fuel in the engine keeps the element hot between
cycles, thus the glow plug does not need to be regulated or powered
while the engine is running.
- Ground Effect
- The cushion of air that the model rides on when close to the ground.
This will decrease the amount of elevator needed to maintain a constant
altitude when near the ground/landing.
- Gyro
- A mechanical or electronic device which helps to stabilize the orientation
of the model by sensing rotation, and moving the appropriate servo to
compensate. This device can be used on any axis, but is most frequently
used on rudder and elevator, typically used to aid in 3D and precision
flying.
- Header Tank
- This is a small fuel tank used in line between the main tank and the
carburetor. The purpose of the header tank is to ensure that the fuel
fed to the carb is free of bubbles, which can be caused by foaming,
or by the clunk falling away from fuel during complex maneuvers.
- Heading Hold
- This describes a type of Gyro which senses rotation, and maintains
direction. This is accomplished by sensing the rate of motion, and the
time of motion, then compensating for the distance. While this sounds
complicated, the effect is that if you have the model dialed in, and
point the nose north, with a heading hold gyro on the yaw axis the model
will continue to face north until you command it to yaw. See also Heading
Lock. This is not recommended for aircraft use while in flight due to
the requirement to use YAW (rudder) command to turn the model. Often
used for ground use only for perfect take off and landing runs.
- Heading Lock
- Slang term for Heading Hold Gyro.
- Hit (or to be hit)
- Sudden radio interference which causes your model to fly in an erratic
manner. Most often caused by someone turning on a radio that is on your
frequency, but can be caused by other radio sources miles away.
- Horizontal Stabilizer
- The horizontal tail surface at the back of the fuselage which provides
aerodynamic pitch stability to the airplane.
- Hot Start
- An engine which has been running will tend to remain hot for a short
time. During this period, it is possible to restart the engine by turning
the crankshaft without the glow plug being plugged in to a glow starter.
This is something to be aware of, as it could possibly create an unsafe
condition.
- Hover
- The art of flying without moving. This can also be an illusion, depending
on windspeed. For airplanes, this is a 3D manuever also known as a 'hanger'.
The aircraft is pointing straight upward, hanging solely on the thrust
from the propeller. The model may be drifting horizontally with the
wind but should not climb or dive.
- Hydraulic Lock
- Hydraulic lock happens when the engine becomes flooded with fuel,
to the point where the piston cannot compress it in the combustion chamber.
This can result in engine damage if the crankshaft is forced through
a rotation without relieving the pressure. To cure, remove the glow
plug, and pour out the excess fuel.
- Immelmann
- A maneuver originally used to reverse direction in combat. The airplane
noses up and over onto its back. It then rolls upright and continues
in the direction opposite to the original direction. It was invented
by the World War I German pilot Max Immelmann, whose airplane could
perform the maneuver, and other's couldn't. It got him out of a lot
of trouble in combat until the Allied aircraft designs caught-up and
allowed their planes to perform the maneuver, too.
- Incidence
- The angle of one portion of a model when compared to another portion
of the model. For example, if the stabilizer is perfectly parallel to
the ground and the leading edge of the wing points up 2 degrees when
compared to the stabilizer, the wing has a 2 degree positive incidence
when compared to the stabilizer. Up or down thrust angle are also called
engine incidence. Having these 3 measurements in proper relation to
one another affects how well the model flies, particularly on vertical
lines. An improper engine-to-wing incidence often results in a model
which cannot be trimmed on pitch because at higher throttle the engine
is pulling the model upward and at lower throttle it is pulling the
model downward, or vice versa.
- Incidence Meter
- Used to measure the angle of attack of an airfoil, can be used to
measure blade pitch, or paddle pitch.
- Intake
- An air inlet on an aircraft. You can have a carburetor intake, cooling
intake, air conditioning intake (on full-size aircraft), and so on.
Named because it "takes in" air, and because "intake"
is a better-sounding word than "takesin".
- Inverted
- Flying upside down. Note that elevator and rudder seem to work backward
from the ground, as elevator, aileron and rudder inputs are all based
upon the model's orientation (as if you were sitting inside).
- Kit
- A Kit describes an unassembled model, arrives as packages of parts
which must be assembled, as opposed to an ARF, or Almost Ready to Fly,
which is mostly pre assembled.
- LE
- Leading edge (front)
- Landing Gear
- The assemblies that include the wheels and the wheel struts. The word
"gear" is used in the sense of "equipment", as opposed
to the "toothed wheel" meaning of "gear". The British
call the landing gear the "undercarriage".
- Landing Skid
- The rail type landing gear used on some models which have no wheels.
- Leading Edge (LE)
- The very front edge of the wing or stabilizer. This is the edge that
hits the air first.
- Lean
- Refers to carburetor setting. When an engine is run too lean it will
overheat, causing damage, and likely an in flight engine failure. Tuning
a carburetor is best accomplished by starting rich, and working gradually
to the condition which produces maximum power, while allowing a small
amount of unburned fuel mixture to lubricate and cool the engine.
- Lean Run
- This happens when an engine develops a lean condition. Possible causes
are improper tuning, improper fuel choice, fuel foaming due to excessive
vibration, or a leak developing in the fuel delivery system. The air
in the fuel line will cause the engine to run lean.
- LG
- Landing gear
- Loading
- a.k.a wing loading. The load placed on the airfoil of a flying machine.
In the case of an aircraft, this would be wing loading. Typically found
by dividing the weight of the model by the total area of the main wing(s).
Note that wing loading is only a good comparison between models of the
same size. Larger models appear to have a far higher wing loading while
displaying similar flight characteristics.
- Loop
- A vertical circle in the air. The plane noses up, keeps rotating until
it's on its back, and then comes down and around to describe a vertical
circle in the air.
- Lubricant
- The agent used to aid in the reduction of friction between two parts.
This term is used for many substances, which in turn are used in many
different ways. They are all, however, used to reach the same objective,
that being the reduction of wear between parts. In the case of engine
fuel, the lubricant is added to the fuel at the factory in many cases.
This might be castor, a synthetic, or a blend. The percentage of lubricant
required in the fuel will depend on the type of fuel, the engine, and
the model requirement.
- Main Gear
- Also Main Landing Gear. The large, heavy-duty landing gear struts
and wheels that support most of the weight of the airplane. They are
usually under the wing or under the fuselage near the center of the
aircraft. Any other landing gear struts and wheels are noticeably smaller.
- Midrange
- The power band of an engine between idle and full throttle.
- Mixing
- Radios with mixing will take two or more controls and mix their output
in relation to stick input. The number of channels that can be mixed,
and the precision of the mixing curve, or number of curve points, will
depend on the transmitter used.
- Mixing Arm
- A specialized lever which has three or more pivots. The length between
pivots will determine the proportion of the mix between two or more
linkages.
- Mixture
- Fuel to air mixture is determined by the needle valve on the engine
carburetor.
- Motor
- Any electric motor used in the model. Examples are the servo motors,
which move the servo arms, and thus the control surfaces. There are
also kits which use electric motors in place of the engine for quieter,
cleaner flight.
- MPH
- Speed in Miles Per Hour. Like RPM, MPH is both singular and plural.
You can go 1 MPH or 100 MPH. You don't go 100 MPH's.
- Needle Valve
- This is used to tune the fuel to air mixture on the engine carburetor.
On most engines, the needle is turned clockwise to lean the mixture,
and counterclockwise to richen.
- NiCad (or NiCd)
- Nickel Cadmium battery. Rechargeable batteries which are typically
used as power for radio transmitters and receivers.
- Nitro
- Abbreviation for nitromethane. The addition of nitromethane in fuel
provides more power, and a smoother idle, thus making the engine easier
to tune. The nitro also makes an engine require more careful tuning,
therefore, the amount of nitro added to a fuel results in a tradeoff.
Common nitro mixes vary from 0% to 30% and beyond.
- Nitromethane
- The addition of nitromethane in fuel provides more power, and a smoother
idle, thus making the engine easier to tune. The nitro also makes an
engine require more careful tuning, however, to avoid overheating. Common
nitro mixes range from 0% (FAI fuel) to 30%.
- Nose
- The front portion of a model's fuselage.
- Nose Gear
- The strut and wheel that's under the nose of some aircraft.
- PCM
- Pulse Code Modulation. A modified FM signal used in high end radios.
The signal is coded by the transmitter, resulting in a cleaner signal.
- PPM
- Pulse Position Modulation. Another term for FM.
- Peak
- This is the point at which a battery will no longer accept a charge,
and converts the energy to heat. This is damaging to the battery pack,
and potentially hazardous.
- Peak Charger
- This type of charger will eliminate the guesswork. When the battery
has reached peak, the charger reverts to a maintenance charge rate,
which will not damage the pack.
- Pitch
- Describes the fore and aft attitude of the model. (Nose high or low
in comparison to the ground.) Controlled by the elevator(s).
- Pitch Axis
- The airplane axis controlled by the elevator. Pitch is illustrated
by holding the airplane at each wingtip. Raising or lowering the nose
is the pitch movement. This is how the climb or dive is controlled.
- Ply
- Plywood
- Pontoons
- See Floats.
- Power Panel
- 12-volt distribution panel that provides correct voltage for accessories
like glow-plug clips, fuel pumps and electric starters. Usually mounted
on a field box and connected to a 12-volt battery.
- Prop Balancer
- Device designed to aid in the balancing of model airplane propellers.
- Pull-Pull
- A linkage set up using two rods or wires. One is pulled for one direction,
the other is pulled for the other.
- Push-Pull
- A linkage set up using two rods. One rod pushes, while the other pulls.
- Receiver (Rx)
- The radio unit in the airplane which receives the transmitter signal
and relays the control to the servos. This is somewhat similar to the
radio you may have in your family automobile, except the radio in the
airplane perceives commands from the transmitter, while the radio in
your car perceives music from the radio station.
- Reflex
- If a wing has an airfoil that curves down from the high point, and
then curves back up, it's said to be "reflexed". Reflex is
the size of that reverse curve.
- Resonance
- This is the vibration frequency of a rotating or moving object. When
the resonance of many parts of a machine are in synch, the whole machine
will vibrate at a greater rate. This can cause vibration damage. Resonance
can cause difficulties in an aircraft, particularly when using a vibration
mount with an improperly balanced propeller/spinner wherein the engine
is vibrating at one frequency and the propeller at another.
- Retract servo
- Specifically used for mechanical retracts. It is a non-proportional
servo which only moves 180 degrees. That is to say this servo is either
"off" (gear up and fully locked) or "on" (gear down
and fully locked). No ATV, EPA, or AST adjustments can be made on these
servos because they are not proportional. The linkage must be set up
properly to allow this servo to operate at its full range and do its
job -- securing your model's landing gear in a gear-up or gear-down
position.
- Retracts
- Short for retractable landing gear. Wheels and struts that fold up
into the airplane to get them out of the airstream and present less
resistance to the airflow.
- Right Thrust
- Right yaw angle of the engine relative to the centerline of the airplane.
Right thrust helps overcome the normal yaw tendency caused by the torque
of the engine. Please refer to this
FAQ for further information.
- Ringed
- An engine which uses a piston with a piston ring. Compare to ABC or
ABN. Best used in dusty environments, a ringed engine is less susceptible
to damage from contaminants in the fuel/air mixture, but does not provide
the higher compression ratio of the ABC/ABN engines.
- Roll (maneuver)
- The airplane keeps the nose pointed in one direction while it rolls
over on its back and then upright again.
- Roll Axis
- The airplane axis controlled by the ailerons. Roll is illustrated
by holding the airplane by the nose and tail. Dropping either wingtip
is the roll movement. This is used to bank or turn the airplane. Many
aircraft are not equipped with ailerons and the Roll and Yaw motions
are controlled by the rudder. This is one reason why most trainer aircraft
have a larger amount of dihedral.
- RPM
- Revolutions Per Minute. How fast something turns. It is both singular
and plural. An engine can turn one RPM, or 10,000 RPM, NEVER 10,000
RPM's.
- Rudder
- The moveable portion of the vertical tail surface. The rudder controls
the airplane around the yaw axis.
- Rx
- Abbreviation for receiver.
- Seaplane
- An airplane that has floats, or pontoons, attached to allow it to
land on water.
- Servo
- The radio component which does the work of moving a control surface.
- Servo Output Arm
- The removable arm or wheel which bolts to the output shaft of a servo
and connects to the pushrod.
- Shot down
- A "hit" that results in a crash landing. Sometimes caused
by radios miles away.
- Simulator
- A computer program which uses a modified radio transmitter, and a
graphic depiction of a model and flying area. This is used to give model
pilots a feel for flying, without the risk of a crash. The simulator
can be used by the newcomer to learn to take off/hover/forward flight/landings,
or by the expert to dial in that new 3D routine without crashing a very
expensive 3D model.
- Slats
- Moveable surfaces on the leading edge of the wing that help airflow
in low-speed flight. They enable the wing to fly at lower airspeeds
than without them by directing the airflow over the wing and preventing
separation of the airflow. Basically, they are retractable slots. All
modern jetliners have slats, which open when landing flaps are lowered.
Some aircraft intended for very short takeoff and landing have slats
that open and close automatically, depending upon airspeed and angle
of attack.
- Slip
- A maneuver where the airplane's controls are used to make the fuselage
fly at an angle to the line of flight. This causes a tremendous increase
in drag, and allows an airplane without landing flaps to increase its
angle of descent without picking up a lot of speed.
- Slop
- Slop occurs when a control surfaces movement does not move the servo.
Common cause is a worn linkage point or poor linkage setup.
- Slot
- A specially-shaped slot in the wing just behind the leading edge.
This directs airflow from below to the top of the wing, and helps low-speed
flight by delaying the stall. Because they are permanently-mounted,
they do add drag. See also "Slats"
- Slow Roll
- A very slow version of the roll.
- Snap Roll
- A type of rolling maneuver that is very quick and violent. It's basically
a spin where the flight path is in any direction chosen by the pilot.
Improper speed control during a landing approach can also make the model
snap over on one wing and enter a spin. Since it's close to the ground,
there's not enough room to recover, and a crash results.
- Solo
- Your first totally unassisted flight that results in a controlled
landing.
- Span, also "Wingspan"
- The widest straight-line distance between the two wingtips.
- Speed Brakes
- Large panels that fold out of the aircraft structure to provide a
lot of extra drag to the air. They are not part of the wing structure,
but are usually mounted on the fuselage. Military jets most often have
speed brakes, which fold out of the fuselage. Some airliners use spoilers
as speed brakes when at altitude.
- Spin
- A maneuver where one wing is stalled and the other is still flying.
This causes the airplane to rotate around its middle while it descends
at a high rate of speed. When it's done on purpose, it is a precision
maneuver, with the pilot trying to get the airplane to rotate an exact
number of turns from entry to exit. When it's done accidentally, it
can easily result in a crash. Many models crash when the pilot enters
an accidental spin too close to the ground. This is caused by improper
speed control during the landing approach.
- Spinner
- The bullet-shaped fairing on the nose of the airplane around the propeller.
This smooths the airflow around the propeller hub and also makes the
airplane look much better.
- Split-S
- Basically a reverse Immelmann. The airplane rolls onto its back, and
then the nose comes down to finish a 1/2-loop. The direction of flight
is changed 180°.
- Spoiler(s)
- Control surfaces on the wing that destroy lift. They "spoil"
it. They are used on sail-planes because they can steepen the very flat
glide of the aircraft, which makes landings much easier. On full-size
aircraft, spoilers are also used to kill lift on landing to make sure
the airplane is firmly on the ground. They also add a lot of drag to
help with aerodynamic braking.
- Stab
- Horizontal stabilizer, 'smaller wing'
- Stabilizer
- A surface which increases the stability of a model. Most aircraft
have two stabilizers, the horizontal (stab) and vertical (fin), which
are mounted on the tail. The stabilizers help the model overcome the
rotational forces caused by the engine.
- Stall
- When the air flowing over the wing cannot produce enough lift to support
the weight of the model, it's called a "stall". This can happen
if the modeler flies too slowly, or if the wing is at a too-high angle
to the incoming airflow. If the wing is at a too-high angle to the incoming
airflow, then it cannot flow over the wing properly to develop lift.
- Stall Turn
- The maneuver in which the model is flown to a point at which the main
wing is vertical, stalls, then is turned about the yaw axis to continue
in a nose down attitude, then is returned to horizontal flight.
- Strut
- Basically this is a supporting member. A wing strut supports the wing,
and goes from the fuselage to the wing. Cabane struts are on biplanes,
and support the upper wing over the fuselage. A landing gear strut is
the portion that holds the wheel assembly to the airplane, and away
from the wing or fuselage.
- Sub-Trim
- This is a trim function on many computer radios, allowing trim function
during set-up, and still allowing the full trim function in flight.
- Tachometer
- An optical sensor designed specifically to count light impulses through
a turning propeller and read out the engine RPM.
- Taildragger
- The nickname of an airplane that sits on its tail with the two main
wheels in front and a tailwheel in the rear.
- Tailskid
- On old World War I type aircraft, or pioneer-type aircraft, there
was no tailwheel. A wooden skid was used to support the tail of the
airplane. While this helps slow the airplane during landing, it is useless
as an aid to steering on the ground. The real aircraft with tailskids
had to be maneuvered on the ground by ground crews, who put the tail
on a small cart and towed the airplane where they wanted it. For small
distances, the tail was picked-up by hand and the airplane pushed into
position by the ground crew.
- Tailwheel
- The small wheel at the tail of the airplane. This is found on the
type of airplane that has the two large wheels in the front, and the
small one in the rear. The airplane sits on its tail.
- TE
- Trailing edge (rear)
- Throttle
- The control that allows the pilot to change the speed of the engine.
In a car, the "gas pedal" is actually the throttle control
for the car.
- Thrust
- The forward force provided by the airplane's engine. This is the force
that drives the airplane forward.
- Torque
- The force which tends to cause rotation.
- TR
- Abbreviation for Torque Roll, a 3D manuever which begins as a hover
and the torque of the engine/propeller rotates the model in a counterclockwise
direction without any aileron (roll) inputs.
- Trainer Airplane
- A model designed to be inherently stable and fly at low speeds, to
give first-time modelers time to think and react as they learn to fly.
- Trailing Edge (TE)
- The rearmost edge of the wing or stabilizer.
- Transmitter (Tx)
- The hand-held radio controller. This is the unit that sends out the
commands that you input.
- Tricycle Gear
- The landing gear arrangement where the airplane has main gear and
a nose gear.
- Tx
- Abbreviation for transmitter.
- Undercamber
- This means that the lower surface of the wing has a hollow curve when
observed from front to back. A thin wing with a high camber will be
undercambered.
- Ventral Fin
- A small vertical surface on the bottom of the aft fuselage. Usually
a long, slim triangle that is narrow at the front, and widens toward
the rear. It usually ends at the rudder hinge line.
- Washout
- The twist in an airfoil which causes less angle of attack at the tips
than the root. For airplanes, this increases stability of the model
at slow speeds as the wing tips will stall after the center of the wing,
avoiding accidental tip stalls.
- Weathervane
- This describes the tendency to point into the wind. Stabilizers on
a model result in its desire to weathervane.
- Wheel Pants
- The large fairings used to streamline the wheels of an aircraft that
has non-retracting, or "fixed" landing gear (so-called because
it's "fixed" in place).
- Windsock
- This can be used to describe a number of devices, all of which give
a visual clue to the direction and speed of wind in a given location.
- Wing
- The main lifting surface of an airplane.
- Wing Loading
- This is the amount of weight per square foot that has to be overcome
to provide lift. It is normally expressed in ounces per square foot.
This specification can be easily calculated as follows: If you know
the square inches of the wing, simply divide by 144 to obtain square
feet. Divide the total weight (in ounces) of the airplane by the wing
area (in square feet). This information is valuable when deciding on
which airplane to build next. Planes with high wing loading numbers
must fly faster to stay in the air. These are generally "performance"
airplanes. Conversely, planes with lower numbers do not need as much
air flowing around the wing to keep it flying. Trainers are designed
to have low wing loading because slow, efficient flight is desired.
- Wing Root
- The centerline of the wing, where the left and right wing panels are
joined.
- Winglet
- A small vertical surface at the tips of the wings. They help direct
the turbulent airflow that all wings have at the tips. They makes the
wings more efficient.
-
Yaw
- The nose-left and nose-right movement of the airplane. This is controlled
by the rudder.
- Yaw Axis
- The airplane axis controlled by the rudder. Yaw is illustrated by
hanging the airplane level by a wire located at the center of gravity.
Left or right movement of the nose is the Yaw movement.
- Yaw Rate
- The rate of movement about the vertical axis of a model.
- Z-Bend
- A type of linkage point using a bend in the control rod which resemble
a Z.
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